Volume 17 (2024)
Volume 16 (2023)
Volume 15 (2022)
Volume 14 (2021)
Volume 13 (2020)
Volume 12 (2019)
Volume 11 (2018)
Volume 10 (2017)
Volume 9 (2016)
Volume 8 (2015)
Volume 7 (2014)
Volume 6 (2013)
Volume 5 (2012)
Volume 4 (2011)
Volume 3 (2010)
Volume 2 (2009)
Volume 1 (2008)
Computer Games
Business Strategies Formulation for Video Games in Iran

S.M. Sharifi; J. Javaheri; M. Stiri

Volume 12, Issue 1 , April 2019, , Pages 155-180

https://doi.org/10.22035/jicr.2019.383

Abstract
  This research is conducted aim to develop business strategies for video games in Iran. In this research, through analysis of this industry, appropriate business strategies are presented. To achieve this goal, after reviewing the literature on the field of strategy and strategic management, different ...  Read More

Social Sciences and Communications
Analyzing Hollywood’s Animations Movies with Training Approach

H. Bashir; J. Javaheri

Volume 10, Issue 1 , April 2017, , Pages 87-116

https://doi.org/10.22631/ijcr.2017.329

Abstract
  Today, one of the most influential and popular media production in the world in terms of the impact on education and training of children and adolescents, is animation movies especially those that are made in Hollywood. Since these 3D Animation movies have been created, these kind of products have been ...  Read More